STORY (Gabby)
Pick a Name (Oct 31)
Write dialogue, menu news blurbs,
and other in game written material
Create survey for play testers
MECHANICS (Harish)
Create and design final dungeon map
Work movement and actions of the
main character (stealth, run, walk, pick up, smash, use gun, talk)
Work movement and actions of the
monster (navigation, sound and light sensors/threshold, sight)
Make and implement all game over
conditions (monster hits, large rubble hits, fall in water, time limit)
INTERFACE (Gaurav)
Work use cell phone animation and
menu (make sure to add battery and light sensors)
Decide on final player controls/buttons
SOUND (Gaurav)
Implement 3D sound
Assign all sound effects to in game
objects
Create general background track
AESTHETICS (Harish,Gabby)
Make sure sense of scale is correct
Add complex/interesting textures
PLAYTESTING (Gabby, Gaurav)
Test the game ourselves to find
glitches and game errors
Test the game with others to assess fun/challenge
MARKETING (Gabby)
Finish first poster (Oct 31)
FINISH ALL BY 11/21
FINISH ALL BY 11/21
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