Thursday, October 23, 2014

HW 12 TO DO BY 12/5

STORY (Gabby)
Create metric/text  for the ending / figure out how many options and map them to game choices
MECHANICS (Harish, Garauv)
Implement building collapse timing/map alteration
Implement light/sound leveling and assign levels for each unique object in the game
Implement metric for gaining alternate results from the game
INTERFACE (Garauv, Harish)
Create sound and light level bars, BUT ONLY if playtesting shows levels are too difficult to gauge based on in game experience
MARKETING (Gabby)
Finish final game package
Create Player Guide/game document
Give final pitch

FINISH ALL BY 12/5

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