Thursday, November 6, 2014

HW 13 - Game Doc

SCOURGE
Game Document


Game Objective:
Get out of the city alive.

Story:
You awaken under a pile of rubble to the sound of sirens and screams. Through the cracks in the stone you see a single clawed foot, and within a few moments a glowing clod of goo kills a screaming man who was running down the street. Hiding under the rubble you check your phone to see what is going on, and you a see a message urging everyone to flee the city and warning them to be silent and unseen.  After many tense moments the shape is gone and you crawl out and start making your way to the city limits.

Characters:
Protagonist - Stand in for the player themselves. Can run and use flashlight.

The Monster - The thing that is hunting you and everyone else in the city. It's goal is to destroy every person in the city. Implied that it is either an experiment gone horribly wrong or a mutant resulting from pollution. Walks on a fixed path, destroys buildings, and kills the player.

Desired Game Experience:
Ideally the player behaves true to their personal instincts.

Target Audience:
Survival horror or disaster movie fans/men and women between the ages of 13-35.


Rules:

1) Do not hit the water
2) Do not get in the line of sight of the monster (the red cone).
3) Make it to the airport within five minutes.


Menu Items:

Play/How To Play/Exit


State Changes:

N/A

Controls:
W - Forward
A  - Left
S - Backward
D - Right
F - Flashlight
Shift  - Fast motion along with W/A/S/D

Endings:
Lone Survivor - You stop for no one and make your way deliberately through danger. You don't hurt people, but you definitely don't help.

The Runner - You never stay anywhere longer then absolutely necessary. It's hard to it a moving target, and you will  make risky decisions to get out of danger faster.

The Lucky One - You managed to survive somehow, but you wonder how long your luck will last.

Casualty- You died.

How to Achieve X Ending:
Lone Survivor - Escape

The Runner - Get through the entire game in less than 3 minutes

Casualty- Die in the game

The Lucky One - Barely escape in time (4:30-5 minute mark)

Level Map:



Small Green Dot - Start
Red Square - Finish
Grey Blocks - Buildings
Pink Dot/Line - Monster Start/Path
Yellow Line - Train  Tracks
Orange Line - Highway
(Please note the map is loosely based on GTA4: Liberty City's map)

Winning Strategies
This is a sandbox style so there is no right or wrong way. If you want to make the best time the player should follow the train tracks from the bottom of the first island to the airport.

Buildings/Street View:






Game Logic:

Python scripts build up the majority of the game logic. The following major features were handled via Python scripts:
1) Destruction of buildings.
2) Deleting of demolished buildings from the game for performance.
3) The movement of the dragon around the city.
4) Functioning of the flash-light (The batteries run out after a certain duration).
5) The movement of the player in the gaming arena. Functionalities of the keyboard and mouse.
6) Handling the positioning of the player at all times.
7) The effects of the water.
8) The logic behind the time remaining for the evacuation party to leave.
9) Activation of sound effects on certain events, such as escaping or dying.
10) The playing of the soundtrack in the background at all times. 


Sources:

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